I'm a game designer with over five years of experience shipping gameplay, creatures, and content across AAA and indie MMORPGs, and am currently working on a personal project in the co-op action RPG genre.
My focus has always been at the intersection of gameplay and storytelling that makes worlds come alive. I got to do that work at ZeniMax on The Elder Scrolls Online, Intrepid Studios on Ashes of Creation, and Visionary Realms on Pantheon, and am currently looking for my next opportunity. I strive for the content I build to give the world something to say through the things that live in it, and the ways that players interact with them.
Before games, I spent nearly a decade in operational leadership at a Fortune 500 healthcare company, eventually as a Director. Those experiences shaped how I scope, document, and drive work across disciplines, and it shows up in everything I own.
When I'm not building games, I'm usually playing them - pushing server-first achievements, 98th+ percentile parses, and leading roleplaying guilds. Twenty years of that and counting.